The Verve tabletop system utilises 7 main attributes for each player, the amount in each attribute effects how effective the player is in the world.
The attributes are broken up into the following groups.
The Verve tabletop system utilises 7 main attributes for each player, the amount in each attribute effects how effective the player is in the world.
The attributes are broken up into the following groups.
Strength is the representation of the raw power an entity my exert in force. This generally explains how physically strong a character is.
Strength is abbreviated as STR and is represented in symbols as a Bull and by the colour Red.
Dexterity is the ability for an entity to exert fine control upon an one's body, measuring agility and accuracy of one's capabilities.
Dexterity is abbreviated as DEX and is represented in symbols as a Feline and by the colour Yellow.
Vitality is the psychological health, stamina and energy an entity has.
Vitality is abbreviated as VIT and is represented in symbols as a Deer or Elk and by the colour Green.
Memory is the ability for an entity to learn and recall knowledge and details.
Memory is abbreviated as MEM and is represented in symbols as an Octopus and by the colour Black.
Intellect is the ability for an entity to engage in critical thought, problem solving, and deduction.
Intellect is abbreviated as INT and is represented in symbols as an Arachnid and by the colour Blue.
Instinct is the ability for an entity to perceive the world around them through their senses and instinctual responses these senses.
Instinct is abbreviated as INS and is represented in symbols as a Bird of Prey and by the colour Orange.
Willpower is the ability for an entity to maintain.
Willpower is abbreviated as WIL and is represented in symbols as a Snake and by the colour Purple.